Hollywood adaptations of videogames Show more
If Quantum Break got one thing right, it's that film adaptations of videogames should probably be more often about the villains (and why they see themselves the heroes). It helps avoid the "why am I not just playing the game" POV problem, and can make the scenery chewing nearly as fun as the worldbuilding.
Hollywood adaptations of videogames; Camp performances; uspol indirectly Show more
(Let's face it, Super Mario Bros movie will always be a cult fave simply for Dennis Hopper's performance. Mario and Luigi: Terrorists to the Mushroom Kingdom. Heroes: Fake news. Sad.)
Smeap is the honk of a flamingo. Smeap was also at least once, a storybook land at the weird intersection of TV ads and the worlds they seem to inhabit. It was a place where wars were fought over sodas, and talking polar bears had very good reasons to guard soda machines. It was a place where rainbow color candies were harvested for electric power. It was a place where a prairie dog might move to big city inhabited mostly by Pink Flamingos to follow her dream to be private investigator, only to get slowly entangled in the seedy underbelly of crime and prohibited soda trading of the Neon Flamingos and their syndicate. Social media at times lately feels like it has become almost entirely seedy underbelly with very little upside. Maybe it needs more storybook worlds.