@chucker I think that is directly a large part of why they seem so weirdly infatuated with “Seasteading” and trying to live on yachts or retired oil rigs despite that being one of the stupidest ways to live
@rimugu @nolan In usage statistics, yes, but in terms of drawing developer ire Firefox is still keeping pace with Chromium/Blink, mostly, and where it isn’t developers can often just ignore it, because of the low usage stats and because no executive has a Firefox Phone in their pocket but lots of them have an iPhone and will complain to devs when things don’t work.
@chucker Also the “don’t personally benefit” requires a real narrow view of “benefit”. I benefit all the time that other people are more educated (it makes people better to be around). I benefit all the time from other people using the roads (to bring me goods and services).
That Libertarian mindset that “I don’t use it now and I don’t see why anyone uses it and I don’t care to find out how that helps me” is just woefully unimaginative (and deeply unsympathetic).
But yeah, Ubisoft has been having its own tough issues before and during these Activision consequences and isn’t immune from the exact same criticisms (though so far not to the exact same degree as Activision’s walkouts… but also if the stuff from Ubi Singapore is to be believed, uh, why aren’t they walking out?)
@chucker CinemaSins is also a sad case where the schtick accidentally becomes the goal. Early CinemaSins had *some* insight beyond just the schtick, but the schtick became too easy of a formula, and they lost sense of the critical forest for the schtick trees.
A lot of early YouTube channels seem to be stuck in that mode where any of their good ideas got subsumed into Flanderization of their schtick
@ben I’m disappointed in them that they weren’t able to meet their lofty goals to do something really different.
In GW1 there are low level zones that “become” higher level zones after story gates. They are separate instances and arguable distinct zones though sharing the same spots on the world map. It was an interesting experiment. GW2 hyped doing more of that and instead … did less. It’s fine, it’s hard, I just armchair design MMOs so I’m critical of it
@ben I’m not saying they aren’t updating the zones, I’m saying that isn’t special for an MMO (that’s kind of the norm, it would be a more interesting marketing feature for an MMO that doesn’t update zones).
I’m just pessimistic about old hype that they were going to do it meaningfully. Low level zones are always low level zones. Zones that change are zones that change for everyone and it is mostly cosmetic (because replayability). That’s how every MMO does it “living world” branding or not.
@ben Every MMO ever updates zones whenever they feel like it and their Live Team has free art bandwidth and interest. GW2’s never been special in actual “living world”. The pre-release hype that player story progress and that player story progress and event participation would have consequences and play into a “living world” never manifested (and they gave up trying after Season 1).
It still boggles my mind that they did it better with GW1 but can’t stop marketing GW2 like they really solved it
@ben Guild Wars 1 even has some replayable events where you get entirely different instances of the “same” places depending on story progress. It continues to surprise me that even that basic of a “world-changing” event didn’t seem to make it to GW2.
Not that there aren’t flaws in the GW1 approach where eventually everyone moves past the story gates and earlier instances are underpopulated, but even that GW2 has replicated in the classic level gates and outward expansion of every other MMO.
@ben That’s something I’ve always found funny about their naming scheme. “Living Season” was originally meant to mean “world changing events” and the only season they attempted that was the first, they weren’t able to figure out how to make it replayable and season 1 is still just “we’ll show you a cutscene about it instead”… The rest of the seasons are just “mini-expansion packs”, which is cool but not “living” content in the original sense
@c0debabe @thegibson @cryodraws When I removed Disqus from my blog I had the intention of replacing it, but to date have stuck with a “send me an email or Mastodon mention or GitHub mention”. It probably is better not to host comments though, because I don’t have to moderate them and I do find them more noise than signal in 2012.
I had a bookmarks folder full of Disqus alternatives, but I probably chucked it. Most of them were more DIY side like Phil Haack’s blog though than easy to use drop in
Dark Capitalist Schitt’s Creek
Following their audit the Rose family takes their remaining “joke” real estate asset to an LA real estate management firm that does an assessment on a good rental income plan and agrees to an up front licensing fee in exchange for higher gross on the management fees.
The Rose family happily demands rent of a town they’d never stepped foot in. Eventually it’s just another line again in a real estate investment portfolio to ignore again, especially as rents decline.
@gold_pen_leaps It’s a 1950s ad jingle so these lyrics themselves have been heard in theaters for half-centuries
That said though it’s also just a basic use of the old standard tune “For He’s a Jolly Good Fellow”/“The Bear Went Over the Mountain”
@chucker I’ve heard maybe apocryphal stories there are still grumbles in the Office Team hallways about how often customers complain about spreadsheet navigation in Excel and how often Microsoft has followed up with “Have you tried zooming out and then back in?” only to blow customers minds that they didn’t think to try that.
Supposedly there’s still a lot of disappointment they lost the “zoom wheel” battle.
@chucker “Semantic Zoom” probably would have blown people’s minds in that Excel universe with the “zoom wheel” instead of the scroll wheel. Probably would have been built sooner too.
(Word and others were right that vertical scrolling was the most common thing ever, though.)
@chucker Relatedly, to get even deeper into asides, it reminds me just one of Windows 8’s “lost” design ideas “Semantic Zoom”. The idea that you could build “smart maps” if someone were to zoom out (rather than just making the text unreadably tiny). For instance in a list zooming out would give you first letters to jump to, index style.
On mobile pinch-zoom is common enough people discovered it. On desktop not a lot of people did because ctrl+scroll isn’t engrained enough in muscle memory.
@chucker If the Excel team had had their way, that’s how they thought the wheel was best and it would have been the zoom wheel. They thought the best way to navigate a spreadsheet was to zoom out and then back in (like a map) and didn’t understand why you’d default to single-direction panning a 2D surface. It’s such a fascinating fork in the road in user experience design that obviously we still see today with maps for the exact same reasoning.
@sinvega Fun fact: Desktop is one of the safer places to store random things. In Windows it’s a proper User folder with only permissions for its User if you happen to share a machine with others or if you run non-trusted code running in other accounts.
There are other reasons to dislike saving to the Desktop (I find it cluttered myself), but safety is fine, have fun with it, they are your files!
Professional software developer. Unsuccessful nonfailure writer and game designer.
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